#ifndef SCENE_H
#define SCENE_H

#include <QObject>
#include <QGraphicsScene>
#include <item.h>
#include <QTimer>

class scene : public QGraphicsScene
{
    Q_OBJECT
public:
    explicit scene(QObject *parent = nullptr);

signals:

public slots:
    void showMouse();
    void startGame();
    void pauseGame();
    void stopGame();
private:
    item*items[16];
    QTimer * ptimer;
};

#endif // SCENE_H
